comparison mcabber/src/roster.c @ 72:9b7f0d313e33

[/trunk] Changeset 86 by mikael * New roster/buddylist implementation
author mikael
date Sat, 16 Apr 2005 10:14:55 +0000
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children d001d8fb876d
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71:1e9d4949bcfd 72:9b7f0d313e33
1 /*
2 * roster.c -- Local roster implementation
3 *
4 * Copyright (C) 2005 Mikael Berthe <bmikael@lists.lilotux.net>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or (at
9 * your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
19 * USA
20 */
21
22 #include <string.h>
23
24 #include "roster.h"
25
26
27 /* This is a private structure type for the roster */
28
29 typedef struct {
30 char *name;
31 char *jid;
32 guint type;
33 enum imstatus status;
34 guint flags;
35 // list: user -> points to his group; group -> points to its users list
36 GSList *list;
37 } roster;
38
39
40 /* ### Variables ### */
41
42 static int hide_offline_buddies;
43 static GSList *groups;
44 GList *buddylist;
45
46 #ifdef MCABBER_TESTUNIT
47 // Export groups for testing routines
48 GSList **pgroups = &groups;
49 #endif
50
51
52 /* ### Roster functions ### */
53
54 // Comparison function used to search in the roster (compares jids and types)
55 gint roster_compare_jid_type(roster *a, roster *b) {
56 if (a->type != b->type)
57 return -1; // arbitrary (but should be != , of course)
58 return strcasecmp(a->jid, b->jid);
59 }
60
61 // Comparison function used to sort the roster (by name)
62 gint roster_compare_name(roster *a, roster *b) {
63 return strcasecmp(a->name, b->name);
64 }
65
66 // Finds a roster element (user, group, agent...), by jid or name
67 // Returns the roster GSList element, or NULL if jid/name not found
68 GSList *roster_find(char *jidname, enum findwhat type, guint roster_type)
69 {
70 GSList *sl_roster_elt = groups;
71 GSList *res;
72 roster sample;
73 GCompareFunc comp;
74
75 if (!jidname)
76 return NULL; // should not happen
77
78 sample.type = roster_type;
79 if (type == jidsearch) {
80 sample.jid = jidname;
81 comp = (GCompareFunc)&roster_compare_jid_type;
82 } else if (type == namesearch) {
83 sample.name = jidname;
84 comp = (GCompareFunc)&roster_compare_name;
85 } else
86 return NULL; // should not happen
87
88 while (sl_roster_elt) {
89 roster *roster_elt = (roster*)sl_roster_elt->data;
90 if (roster_type & ROSTER_TYPE_GROUP) {
91 if ((type == namesearch) && !strcasecmp(jidname, roster_elt->name))
92 return sl_roster_elt;
93 } else {
94 res = g_slist_find_custom(roster_elt->list, &sample, comp);
95 if (res)
96 return res;
97 }
98 sl_roster_elt = g_slist_next(sl_roster_elt);
99 }
100 return NULL;
101 }
102
103 // Returns pointer to new group, or existing group with that name
104 GSList *roster_add_group(char *name)
105 {
106 roster *roster_grp;
107 // #1 Check name doesn't already exist
108 if (!roster_find(name, namesearch, ROSTER_TYPE_GROUP)) {
109 // #2 Create the group node
110 roster_grp = g_new0(roster, 1);
111 roster_grp->name = g_strdup(name);
112 roster_grp->type = ROSTER_TYPE_GROUP;
113 // #3 Insert (sorted)
114 groups = g_slist_insert_sorted(groups, roster_grp,
115 (GCompareFunc)&roster_compare_name);
116 }
117 return roster_find(name, namesearch, ROSTER_TYPE_GROUP);
118 }
119
120 // Returns a pointer to the new user, or existing user with that name
121 GSList *roster_add_user(char *jid, char *name, char *group, guint type)
122 {
123 roster *roster_usr;
124 roster *my_group;
125 GSList *slist;
126
127 if ((type != ROSTER_TYPE_USER) && (type != ROSTER_TYPE_AGENT)) {
128 // XXX Error message?
129 return NULL;
130 }
131
132 // #1 Check this user doesn't already exist
133 if ((slist = roster_find(jid, jidsearch, type)) != NULL)
134 return slist;
135 // #2 add group if necessary
136 slist = roster_add_group(group);
137 if (!slist) return NULL;
138 my_group = (roster*)slist->data;
139 // #3 Create user node
140 roster_usr = g_new0(roster, 1);
141 roster_usr->jid = g_strdup(jid);
142 roster_usr->name = g_strdup(name);
143 roster_usr->type = type; //ROSTER_TYPE_USER;
144 roster_usr->list = slist; // (my_group SList element)
145 // #4 Insert node (sorted)
146 my_group->list = g_slist_insert_sorted(my_group->list, roster_usr,
147 (GCompareFunc)&roster_compare_name);
148 return roster_find(jid, jidsearch, type);
149 }
150
151 // Removes user (jid) from roster, frees allocated memory
152 void roster_del_user(char *jid)
153 {
154 GSList *sl_user, *sl_group;
155 GSList **sl_group_listptr;
156 roster *roster_usr;
157
158 if ((sl_user = roster_find(jid, jidsearch, ROSTER_TYPE_USER)) == NULL)
159 return;
160 // Let's free memory (jid, name)
161 roster_usr = (roster*)sl_user->data;
162 if (roster_usr->jid)
163 g_free(roster_usr->jid);
164 if (roster_usr->name)
165 g_free(roster_usr->name);
166
167 // That's a little complex, we need to dereference twice
168 sl_group = ((roster*)sl_user->data)->list;
169 sl_group_listptr = &((roster*)(sl_group->data))->list;
170 *sl_group_listptr = g_slist_delete_link(*sl_group_listptr, sl_user);
171 }
172
173 void roster_setstatus(char *jid, enum imstatus bstat)
174 {
175 GSList *sl_user;
176 roster *roster_usr;
177
178 if ((sl_user = roster_find(jid, jidsearch, ROSTER_TYPE_USER)) == NULL)
179 return;
180
181 roster_usr = (roster*)sl_user->data;
182 roster_usr->status = bstat;
183 }
184
185 // char *roster_getgroup(...) / Or *GSList? Which use??
186 // ... setgroup(char*) ??
187 // guint roster_gettype(...) / settype
188 // guchar roster_getflags(...) / setflags
189 // guchar roster_getname(...) / setname ??
190 // roster_del_group?
191
192
193 /* ### BuddyList functions ### */
194
195 // buddylist_hide_offline_buddies(hide)
196 // "hide" values: 1=hide 0=show_all -1=invert
197 void buddylist_hide_offline_buddies(int hide)
198 {
199 if (hide < 0) // NEG (invert)
200 hide_offline_buddies = !hide_offline_buddies;
201 else if (hide == 0) // FALSE (don't hide)
202 hide_offline_buddies = 0;
203 else // TRUE (hide)
204 hide_offline_buddies = 1;
205 }
206
207 // buddylist_build()
208 // Creates the buddylist from the roster entries.
209 void buddylist_build(void)
210 {
211 GSList *sl_roster_elt = groups;
212 roster *roster_elt;
213 int pending_group;
214
215 // Destroy old buddylist
216 if (buddylist) {
217 g_list_free(buddylist);
218 buddylist = NULL;
219 }
220
221 // Create the new list
222 while (sl_roster_elt) {
223 GSList *sl_roster_usrelt;
224 roster *roster_usrelt;
225 roster_elt = (roster*) sl_roster_elt->data;
226
227 // Add the group now unless hide_offline_buddies is set,
228 // in which case we'll add it only if an online buddy belongs to it.
229 if (!hide_offline_buddies)
230 buddylist = g_list_append(buddylist, roster_elt);
231 else
232 pending_group = TRUE;
233
234 sl_roster_usrelt = roster_elt->list;
235 while (sl_roster_usrelt) {
236 roster_usrelt = (roster*) sl_roster_usrelt->data;
237
238 // Buddy will be added if either:
239 // - hide_offline_buddies is FALSE
240 // - buddy is not offline
241 // - buddy has a lock (for example the buddy window is currently open)
242 // - buddy has a pending (non-read) message
243 if (!hide_offline_buddies ||
244 (buddy_getstatus((gpointer)roster_usrelt) != offline) ||
245 (buddy_getflags((gpointer)roster_usrelt) &
246 (ROSTER_FLAG_LOCK | ROSTER_FLAG_MSG))) {
247 // This user should be added. Maybe the group hasn't been added yet?
248 if (hide_offline_buddies && pending_group) {
249 // It hasn't been done yet
250 buddylist = g_list_append(buddylist, roster_elt);
251 pending_group = FALSE;
252 }
253 // Add user
254 buddylist = g_list_append(buddylist, roster_usrelt);
255 }
256
257 sl_roster_usrelt = g_slist_next(sl_roster_usrelt);
258 }
259 sl_roster_elt = g_slist_next(sl_roster_elt);
260 }
261 }
262
263 // buddy_hide_group(roster, hide)
264 // "hide" values: 1=hide 0=show_all -1=invert
265 void buddy_hide_group(gpointer rosterdata, int hide)
266 {
267 roster *roster = rosterdata;
268 if (hide > 0) // TRUE (hide)
269 roster->flags |= ROSTER_FLAG_HIDE;
270 else if (hide < 0) // NEG (invert)
271 roster->flags ^= ROSTER_FLAG_HIDE;
272 else // FALSE (don't hide)
273 roster->flags &= ~ROSTER_FLAG_HIDE;
274 }
275
276 const char *buddy_getjid(gpointer rosterdata)
277 {
278 roster *roster = rosterdata;
279 return roster->jid;
280 }
281
282 const char *buddy_getname(gpointer rosterdata)
283 {
284 roster *roster = rosterdata;
285 return roster->name;
286 }
287
288 guint buddy_gettype(gpointer rosterdata)
289 {
290 roster *roster = rosterdata;
291 return roster->type;
292 }
293
294 enum imstatus buddy_getstatus(gpointer rosterdata)
295 {
296 roster *roster = rosterdata;
297 return roster->status;
298 }
299
300 guint buddy_getflags(gpointer rosterdata)
301 {
302 roster *roster = rosterdata;
303 return roster->flags;
304 }
305